Killing Floor 2 Reactive Armor
I think something should be done about this because it doesn t make sense that a skill decreasing your chance of survival to literally.
Killing floor 2 reactive armor. Combat armor can be purchased from the trader or at rare occasion found of the ground. Reactive armour is a type of vehicle armour that reacts in some way to the impact of a weapon to reduce the damage done to the vehicle being protected. But everytime it s triggered by a fleshpound it s a guaranteed death. The demolitionist is the raging storm that destroys masses of zeds with each stick of dynamite grenade or a rocket.
1 25 reactive armor 1 54 door trap husk max weld 2 37 door trap husk min weld 3 15 door trap siren 3 49 siren resistance on 4 22 siren resistance off 5 08 off perk on 5 23 off perk off. Jul 23 2017 2 37pm. Reactive armor is a survival skill right. The demolitionist is the raging storm that destroys masses of zeds with each stick of dynamite grenade or rocket.
Because the fleshpound will not calm down after hitting you. Armed with a variety of explosive devices demolitionists wield an immense amount of destructive potential and can quickly turn around an entire battle with a few well placed shots. Killing floor 2 general discussions topic details. Killing fleshpounds with demolitionist weapons.
Reactive armor once per wave escape the death by emitting explosion around you. It allows to mitigate incoming damage to health at cost of its portion. Aug 27 2015 8 06am read the perk. The reactive armor explosion will keep it raged so you ll get hit again instantly.
Aug 27 2015 7 52am how what triggers lvl 10 skill reactive armor. It is most effective in protecting against shaped charges and specially hardened kinetic energy penetrators the most common type is explosive reactive armour era but variants include self limiting explosive reactive armour slera non. Showing 1 3 of 3 comments. The second time you get hit with lethal damage you die.
If you take a killing hit the perk will give you an extra 5 health and set off a grenade sized explosion around you. Also worth noting your reactive armour only triggers once per wave.